#include <VertexArray.hpp>
Inherits gli::OpenGLBase< Derived >.
◆ VertexArray()
gli::VertexArray::VertexArray |
( |
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noexcept |
◆ ~VertexArray()
gli::VertexArray::~VertexArray |
( |
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noexcept |
◆ draw()
void gli::VertexArray::draw |
( |
DrawType |
mode, |
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int |
first, |
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int |
count |
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) |
| const |
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noexcept |
◆ readBufferData()
void gli::VertexArray::readBufferData |
( |
const Buffer< VertexBuffer > & |
vb, |
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const Layout & |
layout, |
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unsigned int |
startingAttribIndex = 0 |
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) |
| |
◆ OpenGLBase< VertexArray >
The documentation for this class was generated from the following file: